I had the opportunity to land a hand to the awesome game The Caribou Trail for a couple of months at the end of 2024 and beginning of 2025. I was in charge of making additional 3D models to help fulfill the environments. I made various assets from small and large props to animated assets. I mostly made hard surface lowpoly modeling, but a few assets required a bit of highpoly sculpting to add more details. I sometimes reused 3D models already made by the team to create new assets. For the textures, they are a mix of textures made by me and shaders and textures already made by the team. The environments, characters, shaders, rigging, animations and vfx were made by the team at Unreliable Narrators.
I learned a lot with this project, like applying vertex painting on models, adding stencils in blueprints, using a bit of RVT shaders and even simulating clothing in Blender.
While I was working on The Caribou Trail, I was under the supervision of two amazing Art Directors, Laurent Gaumer & Tara Miller!
https://www.artstation.com/lgaumer
https://www.artstation.com/taramiller
And I also worked in collaboration with the main 3D artist of the project, René-Pierre Audette!
https://www.artstation.com/rpaudette