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Whale

I made a whale for a VR game prototype. I did the 3D model, the base for the textures and the swimming animation.
The textures were tweaked by Samir Rebib. The rig was made by Cortex Rigging. The shader is a result from Unity Toon Shader (UTS) combined with the textures made and some tweaking in the UTS settings.

Swimming animation inside Unity

Lowpoly version of the model in Maya

Lowpoly version of the model in Maya

Highpoly sculpt of the model in Zbrush

Highpoly sculpt of the model in Zbrush